Introduction: ElectroFried Electronic Shock Game
The ElectroFried is a game with a shocking fun level.
ElectroFried is developed for the Global Game Jam 2011 in Antwerp in design center the winkelhaak.
The Team Jekkos/ Cinezaster decided to make a simple game based on colliding electrons.
With a nasty side effect, a electro shock.
As a input devised I hacked a old computer mouse to control the electron and bring it to the proton without colliding with the other free spinning electrons.
A transformator of a disposable camera is used to generate high voltages on the input mouse.
5 leds are used to show witch level you are and show animations in between.
A arduino controls everything.
ElectroFried is developed for the Global Game Jam 2011 in Antwerp in design center the winkelhaak.
The Team Jekkos/ Cinezaster decided to make a simple game based on colliding electrons.
With a nasty side effect, a electro shock.
As a input devised I hacked a old computer mouse to control the electron and bring it to the proton without colliding with the other free spinning electrons.
A transformator of a disposable camera is used to generate high voltages on the input mouse.
5 leds are used to show witch level you are and show animations in between.
A arduino controls everything.
Step 1: The Controller
The controller is a old mouse. I removed almost everything inside and soldered my wires on the switches of the buttons.
On the arduino side there are pull-down resistors to keep the input level LOW when no switch is triggered.
On the arduino side there are pull-down resistors to keep the input level LOW when no switch is triggered.
Step 2: The Shocking Device
For the shocks I gutted a disposable camera and sourced the transformer out of it.
The transformer is a step up transformer.
I used a power NPN BD139 to generate some kind of alternating current through the transformer. After messing around with the components that came from the camera. I switched to a more software generated alternation.
I used the tone function of arduino to generate a 50000 Hrz signal, this delivers about 1000 Volts.
I used batteries to power because the frequencies could interfere with the arduino.
The transformer is a step up transformer.
I used a power NPN BD139 to generate some kind of alternating current through the transformer. After messing around with the components that came from the camera. I switched to a more software generated alternation.
I used the tone function of arduino to generate a 50000 Hrz signal, this delivers about 1000 Volts.
I used batteries to power because the frequencies could interfere with the arduino.
Step 3: 5 Leds
5 leds to animate, I used 5 digital outs to interface.
Step 4: Arduino Code
This is the arduino Code. It's serial connected over USB and talks to our JAVA game.
The zip file contains the java game.
The zip file contains the java game.