Introduction: GameBoy Pi
In 2019 the Game Boy celebrated 30 years old, this propelled me to put a project into practice that I already was think about. The basic idea was uses a 3D printed case that looks like a Game Boy Classic and put a Pi Zero inside running Retropie.
Step 1: Parts:
- Pi Zero W
- 3.5” Display
- Booster MT3608 to provide 5V
- TP4056 to recharge battery
- Two or three Lithium cells of 1000mA
- 4GB Micro SD Card
- Resistors and Capacitor for audio
- PCB Universal
- 2.8mm diameter speaker
PAM8403 amplifier
Step 2: FAQ
I did a FAQ for my self about some questions of project:
Which case print?
I was in doubt between the famous PiGRRL by Adafruit and another that is very close to original. I chose the original because the ABXY are bigger and more distance.
Adafruit: https://www.thingiverse.com/thing:1277483
Original: https://www.thingiverse.com/thing:1277483
Which display to use?
I already had two, one of 2,8” that use the ILI9341 controller and another with composite video in of 3.5”. I chose the 3.5” because it is more simple to plug and It fit perfectly in case.
Does the Pi Zero have a composite video out?
Yes, but doesn’t have the pins. https://www.raspberrypi.org/magpi/rca-pi-zero
Does the Pi Zero have a analog audio output?
No. Is necessary build the output as show by Adafruit: https://learn.adafruit.com/adding-basic-audio-oup...
Which controller to use?
I used tactic switch plugged in GPIO where it simulate a keyboard. Again I used a Adafruit solution but the board was built for me: https://learn.adafruit.com/pigrrl-2/gamepad
Which size of micro SD card use?
I used a 4GB that is enough for me. I don’t want have 5000 games to only play a dozen. Remember that Pi Zero can only run 8 or 16bits games well and these roms have a small size. The Retropie use about 2.2GB of space.
How to power up the 12V display if Raspberry Pi works with 5V?
I found a 5V point inside of board of display. The display have one 5V regulator and another of 3.3V connected each other. I connected 5v to the input of 3.3v regulator.
Which battery to use?
I used two lithium cells of 1000mA. With this cells the device worked for about 1:40 hour. I think that the best solution is use three cells of 1000mA.
How to recharge the battery?
I used a board charge TP4056
Step 3: Printing Case
As I told in FAQ I chose print this case:
https://www.thingiverse.com/thing:2676949
The display 3.5" fit perfect inside the case, I printed too the display support (orange piece) where the controller display board fit and the back cover is screwed on top.
Step 4: Installing the Retropie
The Retropie is the software that will run, it already have a bunch of emulators installed and is very easy to use, in internet you can find a lot of "how to" install it. The only detail is, after installation the first time that you will asked to configure a controller, configure a keyboard as controller and note the keys in a paper or something else. This information is necessary for config a GPIO controller explained soon.
To download the Retropie go to:
https://retropie.org.uk/download/
Step 5: GPIO Controller
For the controller I chose use the Adafruit solution:
https://learn.adafruit.com/pigrrl-2/software#insta...
I made a board with a PCB universal solder tactile switch and wired they to GPIO.
To install the Adafruit driver use the commands:
cd
curl https://raw.githubusercontent.com/adafruit/Raspbe...> > retrogame.sh
sudo chmod +x retrogame.sh
sudo bash retrogame.sh
The first command download the script, the second give execution permission and the third run the script. After run choose "1. PiGRRL 2 controls" and reboot. It will create a file "/boot/retrogame.cfg", edit this file according your keyboard configuration. Do you remember the note of "Installing the Retropie"?
The pattern of file is:
LEFT 4 # Joypad left
RIGHT 19 # Joypad right
UP 16 # Joypad up
DOWN 26 # Joypad down
LEFTCTRL 14 # 'A' button
LEFTALT 15 # 'B' button
Z 20 # 'X' button
X 18 # 'Y' button
SPACE 5 # 'Select' button
ENTER 6 # 'Start' button
A 12 # Left shoulder button
S 13 # Right shoulder button
Where the first column is the keyboard keys, the second is a GPIO pins and the third is a comment. For example, in the file above the GPIO 20 trigger a Z key of keyboard and X button based of SNES controller pattern.
Step 6: GPIO Audio Out
The Pi Zero doesn't have audio out, but the Adafruit was able to put audio out with some resistores and capacitores wired of two pins of GPIO and put a line of code in /boot/config.cfg file. For board I used a PCB universal and only resistors and capacitors, the diodes are to protection GPIO for some high voltage and I do not used.
The GPIO pin used are:
GPIO #13 (pin #33) como PWM1
GPIO #18 (pin #12) como PWM0
You cannot use these pins for keyboad controller.
Adding the line below in /boot/config.cfg and wired the circuit you already have audio.
dtoverlay=pwm-2chan,pin=18,func=2,pin2=13,func2=4
The audio out isn't amplified and you can use a PAM8403 amplifier to do this.
Step 7: Finish the Build and Testing
The finish build was not easy because a lot of parts and wired is difficult to fit inside the case. With patience and care everything work well. Follow some pictures and a video of final result.