Introduction: How to Design a Traffic Signal Using 3D CAD Software

Learn How to Design a Traffic Signal Using 3D CAD Software with the help of this article

Step 1:

How to Design a Traffic Signal Using 3D CAD Software

Traffic signals are essential components of modern transportation systems, ensuring safe and efficient movement of vehicles and pedestrians. Designing a traffic signal requires careful consideration of its structure, proportions, and functionality. With the help of 3D modeling software like SelfCAD, users can create accurate digital prototypes of traffic signals before physical production.

This article will provide a step-by-step guide on designing a traffic signal using SelfCAD. It will cover key aspects such as modeling the pole, signal lights, and additional structural details to create a realistic and functional design. By following this process, users will develop essential 3D modeling skills while gaining insight into the design of urban infrastructure

To access the interactive tutorial to this article, check out https://www.selfcad.com/tutorials/3m652618h4fo3j725pf2ux5g314h6c3k516a

Once you’ve launched the editor;

From the generators category on the toolbar choose shape generator; Set top radius to 15, bottom radius to 15, number of edges to 8, height to 10

Click + button to add new segment; Set top radius to 10, bottom radius to 10, height to 30

Click + button to add new segment; Set top radius to 5, bottom radius to 5, height to 150

Tick the checkmark to finalize shape generator

From the 3D Shapes category on the toolbar choose cylinder; Set top radius to 8, Bottom radius to 8, height to 20, vertical segments to 8, position y to 150

Click to finalize cylinder

From the 3D Shapes category on the toolbar choose cylinder; Set top radius to 3, Bottom radius to 3, height to 30, vertical segments to 10, position y to 157, position z to 21, rotation x to 90

Click to finalize cylinder

From the 3D Shapes category on the toolbar choose cube. Set width to 15, height to 20, depth to 50,position y to 150, position z to 60

Click to finalize cube

From the 3D Shapes category on the toolbar choose sphere; Set radius to 5, horizontal segments to 15, vertical segments to 7, position x to 7, position y to 155, position z to 45.

Click to finalize sphere

Click scale on the toolbar; Set x to 4

Click ‘x’ to close transformation panel

From the 3D Shapes category on the toolbar choose cylinder; Set top radius to 6, Bottom radius to 6, height to 6, vertical segments to 7, arc to 180,position x to 10, position y to 160, position z to 45, rotation z to 90

Click to finalize cylinder

From the 3D Shapes category on the toolbar choose cylinder; Set top radius to 5, Bottom radius to 5, vertical segments to 14, position y to 155, position z to 45, rotation z to 90

Click to finalize cylinder

Click on mesh 20 to select it

Click stitch & scoop on the toolbar; from the tool panel choose difference, choose mesh 24 to subtract.

Click to finalize difference

Click on mesh 16 to select it

Click copy button to copy selected objects; click move on the toolbar; Set z to 60.

Click copy button to copy selected objects; Set z to 75

Click ‘x’ to close transformation panel

Click on difference 1, difference 1(1), mesh 12 to select. Click on mesh 16(2) to deselect

Click color picker button to change color of object; Click grey

Click ok

Click stitch & scoop on the toolbar; From the tool panel choose union.

Click to finalize union

Click on mesh 16(2) to select. Click on union 1 to deselect

Click color picker button to change color of object; Click red

Click ok

Click on mesh 16(1) to select.Click on mesh 16(2) to deselect.

Click color picker button to change color of object; Click yellow

Click ok

Click on mesh 16 to select.Click on mesh 16(1) to deselect

Click color picker button to change color of object; Click green

Click ok

Click on mesh 8, 4, shape 1 to select. Click on mesh 16 to deselect

Click stitch & scoop on the toolbar; From the tool panel choose union.

Click to finalize union

Click color picker button to change color of object; Click black

Click ok

From the edit menu on the top toolbar click select all; click stitch & scoop on the toolbar; From the tool panel choose union.

Click to finalize union

As you continue honing your design skills, remember that SelfCAD offers a wealth of resources to support your learning journey. To deepen your understanding and explore more advanced features, consider checking out the interactive tutorials (https://www.selfcad.com/tutorials) available on the SelfCAD website. The tutorials page provides a treasure trove of guides, tips, and tricks that cater to designers of all levels.

More structured learning experience can also be accessed at the SelfCAD Academy (https://www.selfcad.com/academy/curriculum/), https://www.youtube.com/@3dmodeling101, and 3D Modeling 101 series (https://www.youtube.com/playlist?list=PL74nFNT8yS9DcE1UlUUdiR1wFGv9DDfTB). This comprehensive resource offers in-depth courses taught by industry experts, allowing you to master the intricacies of SelfCAD at your own pace