Introduction: Jack O' Lantern
I initially modeled this Jack O' Lantern in Autodesk 3ds Max, and then sculpted/polypainted the detail in Zbrush.
I rendered the final result in 3ds Max and then composited the three pumpkins in Adobe Photoshop on top of a photograph I took.
I rendered the final result in 3ds Max and then composited the three pumpkins in Adobe Photoshop on top of a photograph I took.