Introduction: Rocket Ship

Here is my process of creating a rocket ship in Autodesk Maya.

Supplies

I used Autodesk Maya, Adobe Substance Painter, and Procreate for this project.

Step 1: Begin Modeling

I first started by modeling a rocket in Autodesk Maya.

Step 2: Keep Adding Details

Then, I added more details until I was happy with the model.

Step 3: Add Materials

Afterward, I took my model from Autodesk Maya into Adobe Substance Painter to draw and add materials.

Step 4: Add Lighting and Background

Next, I imported it back into Autodesk Maya. I created my background in Procreate and adjusted the lighting until I was satisfied. Here are three slight variations that I liked.

Step 5: You Are Done!

Lastly, I rendered out my results!