Introduction: Rocket Ship
Here is my process of creating a rocket ship in Autodesk Maya.
Supplies
I used Autodesk Maya, Adobe Substance Painter, and Procreate for this project.
Step 1: Begin Modeling
I first started by modeling a rocket in Autodesk Maya.
Step 2: Keep Adding Details
Then, I added more details until I was happy with the model.
Step 3: Add Materials
Afterward, I took my model from Autodesk Maya into Adobe Substance Painter to draw and add materials.
Step 4: Add Lighting and Background
Next, I imported it back into Autodesk Maya. I created my background in Procreate and adjusted the lighting until I was satisfied. Here are three slight variations that I liked.
Step 5: You Are Done!
Lastly, I rendered out my results!