Introduction: Basics of Turning Your Remote Controll Vehicle Into an Autonomous System (Drone) Using an Arduino
I began this project with the objective of cheaply turning my RC helicopter into something of a UAV or at least to fit some sensors to reduce collisions and other "mis-haps."
Now unfortunately at the beginning of the project i miscalculated my little helicopter's lift capabilities and so with the equipment fitted it has insufficient power to get more than a couple of inches of the ground, but all of the systems work so this will be more of a theoretical instructable ... a tried and tested one :-P
The advantage of this being theoretical though means that it is easier to translate the knowledge for use in other things like cars or planes as opposed to being strictly helicopters.
I would consider the difficulty of this project intermediate to hard depending on how far you want to take it, and would say that experience using an arduino is highly recommended.
Finally i would like to say that i am in no way responsible for any damage caused to anything as a result of following this instructable in full or in part. So the Blame is on you if you do something silly!
So without further ado, lets get started!
Now unfortunately at the beginning of the project i miscalculated my little helicopter's lift capabilities and so with the equipment fitted it has insufficient power to get more than a couple of inches of the ground, but all of the systems work so this will be more of a theoretical instructable ... a tried and tested one :-P
The advantage of this being theoretical though means that it is easier to translate the knowledge for use in other things like cars or planes as opposed to being strictly helicopters.
I would consider the difficulty of this project intermediate to hard depending on how far you want to take it, and would say that experience using an arduino is highly recommended.
Finally i would like to say that i am in no way responsible for any damage caused to anything as a result of following this instructable in full or in part. So the Blame is on you if you do something silly!
So without further ado, lets get started!
Step 1: Parts
I wanted this to be fairly cheap, the moment you start going towards the £100 mark you might as well get a professional UAV control system, so it is a pretty simple and fairly cheap parts list:
- Arduino (i used an uno, but it is up to you to consider weight and compatibility)
- Programming kit (an arduino needs to be coded for :-P)
- RC Vehicle (there are plenty of them ... take your pick)
- Basic Electronics (Wires mainly, i found Male-Female and Male-Male Jumpers very handy)
- Sensors (What is the point of a Man In The Middle System if it wont influence anything)
- Power system (we will discuss this in a later step)
- Arduino (i used an uno, but it is up to you to consider weight and compatibility)
- Programming kit (an arduino needs to be coded for :-P)
- RC Vehicle (there are plenty of them ... take your pick)
- Basic Electronics (Wires mainly, i found Male-Female and Male-Male Jumpers very handy)
- Sensors (What is the point of a Man In The Middle System if it wont influence anything)
- Power system (we will discuss this in a later step)
Step 2: The Code Part 1
The Code used for this system is centered around the "RCArduinoFastLib" library; created by "Can_I_Trade" from the "RCArduino" blog. This is an excellent library that no only solves the problems with reading servo signals but also incorporates the code required to send signals to the servos aswell.
You can read more about the Library HERE.
The Header and CPP file are attached to this page so just create a file called RCArduinoFastLib in your libraries folder of the arduino IDE and drop these 2 files into it.
Note: i did not have the "PinChangeInt" Library installed either so you may need to download and put that in your libraries folder as well in order to successfully compile the Arduino code.
This code example below is the same example as comes with the library, as quite simply i can't do any better, although later in the instructable you will see the modifications that i have made in order to influence servo positions based on external conditions and to make it more applicable to my use. This example code is just a simple pass through scrip that will change the signals from the receiver in no way at all, allowing us to check the integrity of the circuit that we create and solve issues more easily. It is currently set up to control 3 signal lines (in this called: THROTTLE, STEERING and AUX) so if you require more just add them into the code with the same formatting as is used in the lines for the current signals.
Apologies for the plain text format but i don't know how to create a code box on here :P copy it into the Arduino IDE for easier reading (if anyone comments on how to do this then i will edit it :-P).
Please Remember to read the comments to make it clear as to what the code does
#include <RCArduinoFastLib.h>
// MultiChannels
//
// rcarduino.blogspot.com
//
// A simple approach for reading three RC Channels using pin change interrupts
//
// See related posts -
// http://rcarduino.blogspot.co.uk/2012/01/how-to-read-rc-receiver-with.html
// http://rcarduino.blogspot.co.uk/2012/03/need-more-interrupts-to-read-more.html
// http://rcarduino.blogspot.co.uk/2012/01/can-i-control-more-than-x-servos-with.html
//
// rcarduino.blogspot.com
//
// include the pinchangeint library - see the links in the related topics section above for details
#include <PinChangeInt.h>
// Assign your channel in pins
#define THROTTLE_IN_PIN 5
#define STEERING_IN_PIN 6
#define AUX_IN_PIN 7
// Assign your channel out pins
#define THROTTLE_OUT_PIN 8
#define STEERING_OUT_PIN 9
#define AUX_OUT_PIN 10
// Assign servo indexes
#define SERVO_THROTTLE 0
#define SERVO_STEERING 1
#define SERVO_AUX 2
#define SERVO_FRAME_SPACE 3
// These bit flags are set in bUpdateFlagsShared to indicate which
// channels have new signals
#define THROTTLE_FLAG 1
#define STEERING_FLAG 2
#define AUX_FLAG 4
// holds the update flags defined above
volatile uint8_t bUpdateFlagsShared;
// shared variables are updated by the ISR and read by loop.
// In loop we immediatley take local copies so that the ISR can keep ownership of the
// shared ones. To access these in loop we first turn interrupts off with noInterrupts
// we take a copy to use in loop and the turn interrupts back on as quickly as possible
// this ensures that we are always able to receive new signals
volatile uint16_t unThrottleInShared;
volatile uint16_t unSteeringInShared;
volatile uint16_t unAuxInShared;
// These are used to record the rising edge of a pulse in the calcInput functions
// They do not need to be volatile as they are only used in the ISR. If we wanted
// to refer to these in loop and the ISR then they would need to be declared volatile
uint16_t unThrottleInStart;
uint16_t unSteeringInStart;
uint16_t unAuxInStart;
uint16_t unLastAuxIn = 0;
uint32_t ulVariance = 0;
uint32_t ulGetNextSampleMillis = 0;
uint16_t unMaxDifference = 0;
void setup()
{
Serial.begin(115200);
Serial.println("multiChannels");
// attach servo objects, these will generate the correct
// pulses for driving Electronic speed controllers, servos or other devices
// designed to interface directly with RC Receivers
CRCArduinoFastServos::attach(SERVO_THROTTLE,THROTTLE_OUT_PIN);
CRCArduinoFastServos::attach(SERVO_STEERING,STEERING_OUT_PIN);
CRCArduinoFastServos::attach(SERVO_AUX,AUX_OUT_PIN);
// lets set a standard rate of 50 Hz by setting a frame space of 10 * 2000 = 3 Servos + 7 times 2000
CRCArduinoFastServos::setFrameSpaceA(SERVO_FRAME_SPACE,7*2000);
CRCArduinoFastServos::begin();
// using the PinChangeInt library, attach the interrupts used to read the channels
PCintPort::attachInterrupt(THROTTLE_IN_PIN, calcThrottle,CHANGE);
PCintPort::attachInterrupt(STEERING_IN_PIN, calcSteering,CHANGE);
PCintPort::attachInterrupt(AUX_IN_PIN, calcAux,CHANGE);
}
void loop()
{
// create local variables to hold a local copies of the channel inputs
// these are declared static so that thier values will be retained between calls to loop.
static uint16_t unThrottleIn;
static uint16_t unSteeringIn;
static uint16_t unAuxIn;
// local copy of update flags
static uint8_t bUpdateFlags;
// check shared update flags to see if any channels have a new signal
if(bUpdateFlagsShared)
{
noInterrupts(); // turn interrupts off quickly while we take local copies of the shared variables
// take a local copy of which channels were updated in case we need to use this in the rest of loop
bUpdateFlags = bUpdateFlagsShared;
// in the current code, the shared values are always populated
// so we could copy them without testing the flags
// however in the future this could change, so lets
// only copy when the flags tell us we can.
if(bUpdateFlags & THROTTLE_FLAG)
{
unThrottleIn = unThrottleInShared;
}
if(bUpdateFlags & STEERING_FLAG)
{
unSteeringIn = unSteeringInShared;
}
if(bUpdateFlags & AUX_FLAG)
{
unAuxIn = unAuxInShared;
}
// clear shared copy of updated flags as we have already taken the updates
// we still have a local copy if we need to use it in bUpdateFlags
bUpdateFlagsShared = 0;
interrupts(); // we have local copies of the inputs, so now we can turn interrupts back on
// as soon as interrupts are back on, we can no longer use the shared copies, the interrupt
// service routines own these and could update them at any time. During the update, the
// shared copies may contain junk. Luckily we have our local copies to work with :-)
}
// do any processing from here onwards
// only use the local values unAuxIn, unThrottleIn and unSteeringIn, the shared
// variables unAuxInShared, unThrottleInShared, unSteeringInShared are always owned by
// the interrupt routines and should not be used in loop
// the following code provides simple pass through this is a good initial test
// the Arduino will pass through receiver input as if the Arduino is not there.
// This should be used to confirm the circuit and power
// before attempting any custom processing in a project.
// we are checking to see if the channel value has changed, this is indicated
// by the flags. For the simple pass through we don't really need this check,
// but for a more complex project where a new signal requires significant processing
// this allows us to only calculate new values when we have new inputs, rather than
// on every cycle.
if(bUpdateFlags & THROTTLE_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_THROTTLE,unThrottleIn);
}
if(bUpdateFlags & STEERING_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_STEERING,unSteeringIn);
}
if(bUpdateFlags & AUX_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_AUX,unAuxIn);
}
bUpdateFlags = 0;
}
// simple interrupt service routine
void calcThrottle()
{
if(PCintPort::pinState)
{
unThrottleInStart = TCNT1;
}
else
{
unThrottleInShared = (TCNT1 - unThrottleInStart)>>1;
bUpdateFlagsShared |= THROTTLE_FLAG;
}
}
void calcSteering()
{
if(PCintPort::pinState)
{
unSteeringInStart = TCNT1;
}
else
{
unSteeringInShared = (TCNT1 - unSteeringInStart)>>1;
bUpdateFlagsShared |= STEERING_FLAG;
}
}
void calcAux()
{
if(PCintPort::pinState)
{
unAuxInStart = TCNT1;
}
else
{
unAuxInShared = (TCNT1 - unAuxInStart)>>1;
bUpdateFlagsShared |= AUX_FLAG; }
}
You can read more about the Library HERE.
The Header and CPP file are attached to this page so just create a file called RCArduinoFastLib in your libraries folder of the arduino IDE and drop these 2 files into it.
Note: i did not have the "PinChangeInt" Library installed either so you may need to download and put that in your libraries folder as well in order to successfully compile the Arduino code.
This code example below is the same example as comes with the library, as quite simply i can't do any better, although later in the instructable you will see the modifications that i have made in order to influence servo positions based on external conditions and to make it more applicable to my use. This example code is just a simple pass through scrip that will change the signals from the receiver in no way at all, allowing us to check the integrity of the circuit that we create and solve issues more easily. It is currently set up to control 3 signal lines (in this called: THROTTLE, STEERING and AUX) so if you require more just add them into the code with the same formatting as is used in the lines for the current signals.
Apologies for the plain text format but i don't know how to create a code box on here :P copy it into the Arduino IDE for easier reading (if anyone comments on how to do this then i will edit it :-P).
Please Remember to read the comments to make it clear as to what the code does
#include <RCArduinoFastLib.h>
// MultiChannels
//
// rcarduino.blogspot.com
//
// A simple approach for reading three RC Channels using pin change interrupts
//
// See related posts -
// http://rcarduino.blogspot.co.uk/2012/01/how-to-read-rc-receiver-with.html
// http://rcarduino.blogspot.co.uk/2012/03/need-more-interrupts-to-read-more.html
// http://rcarduino.blogspot.co.uk/2012/01/can-i-control-more-than-x-servos-with.html
//
// rcarduino.blogspot.com
//
// include the pinchangeint library - see the links in the related topics section above for details
#include <PinChangeInt.h>
// Assign your channel in pins
#define THROTTLE_IN_PIN 5
#define STEERING_IN_PIN 6
#define AUX_IN_PIN 7
// Assign your channel out pins
#define THROTTLE_OUT_PIN 8
#define STEERING_OUT_PIN 9
#define AUX_OUT_PIN 10
// Assign servo indexes
#define SERVO_THROTTLE 0
#define SERVO_STEERING 1
#define SERVO_AUX 2
#define SERVO_FRAME_SPACE 3
// These bit flags are set in bUpdateFlagsShared to indicate which
// channels have new signals
#define THROTTLE_FLAG 1
#define STEERING_FLAG 2
#define AUX_FLAG 4
// holds the update flags defined above
volatile uint8_t bUpdateFlagsShared;
// shared variables are updated by the ISR and read by loop.
// In loop we immediatley take local copies so that the ISR can keep ownership of the
// shared ones. To access these in loop we first turn interrupts off with noInterrupts
// we take a copy to use in loop and the turn interrupts back on as quickly as possible
// this ensures that we are always able to receive new signals
volatile uint16_t unThrottleInShared;
volatile uint16_t unSteeringInShared;
volatile uint16_t unAuxInShared;
// These are used to record the rising edge of a pulse in the calcInput functions
// They do not need to be volatile as they are only used in the ISR. If we wanted
// to refer to these in loop and the ISR then they would need to be declared volatile
uint16_t unThrottleInStart;
uint16_t unSteeringInStart;
uint16_t unAuxInStart;
uint16_t unLastAuxIn = 0;
uint32_t ulVariance = 0;
uint32_t ulGetNextSampleMillis = 0;
uint16_t unMaxDifference = 0;
void setup()
{
Serial.begin(115200);
Serial.println("multiChannels");
// attach servo objects, these will generate the correct
// pulses for driving Electronic speed controllers, servos or other devices
// designed to interface directly with RC Receivers
CRCArduinoFastServos::attach(SERVO_THROTTLE,THROTTLE_OUT_PIN);
CRCArduinoFastServos::attach(SERVO_STEERING,STEERING_OUT_PIN);
CRCArduinoFastServos::attach(SERVO_AUX,AUX_OUT_PIN);
// lets set a standard rate of 50 Hz by setting a frame space of 10 * 2000 = 3 Servos + 7 times 2000
CRCArduinoFastServos::setFrameSpaceA(SERVO_FRAME_SPACE,7*2000);
CRCArduinoFastServos::begin();
// using the PinChangeInt library, attach the interrupts used to read the channels
PCintPort::attachInterrupt(THROTTLE_IN_PIN, calcThrottle,CHANGE);
PCintPort::attachInterrupt(STEERING_IN_PIN, calcSteering,CHANGE);
PCintPort::attachInterrupt(AUX_IN_PIN, calcAux,CHANGE);
}
void loop()
{
// create local variables to hold a local copies of the channel inputs
// these are declared static so that thier values will be retained between calls to loop.
static uint16_t unThrottleIn;
static uint16_t unSteeringIn;
static uint16_t unAuxIn;
// local copy of update flags
static uint8_t bUpdateFlags;
// check shared update flags to see if any channels have a new signal
if(bUpdateFlagsShared)
{
noInterrupts(); // turn interrupts off quickly while we take local copies of the shared variables
// take a local copy of which channels were updated in case we need to use this in the rest of loop
bUpdateFlags = bUpdateFlagsShared;
// in the current code, the shared values are always populated
// so we could copy them without testing the flags
// however in the future this could change, so lets
// only copy when the flags tell us we can.
if(bUpdateFlags & THROTTLE_FLAG)
{
unThrottleIn = unThrottleInShared;
}
if(bUpdateFlags & STEERING_FLAG)
{
unSteeringIn = unSteeringInShared;
}
if(bUpdateFlags & AUX_FLAG)
{
unAuxIn = unAuxInShared;
}
// clear shared copy of updated flags as we have already taken the updates
// we still have a local copy if we need to use it in bUpdateFlags
bUpdateFlagsShared = 0;
interrupts(); // we have local copies of the inputs, so now we can turn interrupts back on
// as soon as interrupts are back on, we can no longer use the shared copies, the interrupt
// service routines own these and could update them at any time. During the update, the
// shared copies may contain junk. Luckily we have our local copies to work with :-)
}
// do any processing from here onwards
// only use the local values unAuxIn, unThrottleIn and unSteeringIn, the shared
// variables unAuxInShared, unThrottleInShared, unSteeringInShared are always owned by
// the interrupt routines and should not be used in loop
// the following code provides simple pass through this is a good initial test
// the Arduino will pass through receiver input as if the Arduino is not there.
// This should be used to confirm the circuit and power
// before attempting any custom processing in a project.
// we are checking to see if the channel value has changed, this is indicated
// by the flags. For the simple pass through we don't really need this check,
// but for a more complex project where a new signal requires significant processing
// this allows us to only calculate new values when we have new inputs, rather than
// on every cycle.
if(bUpdateFlags & THROTTLE_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_THROTTLE,unThrottleIn);
}
if(bUpdateFlags & STEERING_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_STEERING,unSteeringIn);
}
if(bUpdateFlags & AUX_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_AUX,unAuxIn);
}
bUpdateFlags = 0;
}
// simple interrupt service routine
void calcThrottle()
{
if(PCintPort::pinState)
{
unThrottleInStart = TCNT1;
}
else
{
unThrottleInShared = (TCNT1 - unThrottleInStart)>>1;
bUpdateFlagsShared |= THROTTLE_FLAG;
}
}
void calcSteering()
{
if(PCintPort::pinState)
{
unSteeringInStart = TCNT1;
}
else
{
unSteeringInShared = (TCNT1 - unSteeringInStart)>>1;
bUpdateFlagsShared |= STEERING_FLAG;
}
}
void calcAux()
{
if(PCintPort::pinState)
{
unAuxInStart = TCNT1;
}
else
{
unAuxInShared = (TCNT1 - unAuxInStart)>>1;
bUpdateFlagsShared |= AUX_FLAG; }
}
Step 3: Wiring
So once the libraries are installed, the code is compiled and uploaded to your arduino it is time to connect the board to your RC Reciever before proceeding on to test functionality. There are 2 key parts to this step, they are 'Power' and 'Signal'. i shall outline both below:
Signal
This is the most simple of the 2 parts. All you must do is connect the signal line from the RC Reciever to the appropriate pin on the arduino then connect the servo signal line to another pin on the arduino.
In order to know which pins you need to connect to you must consult the following lines of code:
#define THROTTLE_IN_PIN 5
and
#define THROTTLE_OUT_PIN 8
This sets pin numbers that a given servo signal comes in on before being processed and then being sent out on. you can use these pins or you can edit them to use other pins if you wish. Likewise if you add more than just 3 signal lines you will need to define inputs and outputs for those as well. (match the format of what is already there and you will do fine.)
Power
Now this step is highly dependent upon what your setup is, so may need some improvisation on your part. Now i am using a fairly cheap RC helicopter which does not use a standard receiver, furthermore the motors that drive the rotors run off of 3.7V but require a relatively high current. As a result, in my case the only option was to use 2 batteries of appropriate spec; one to power the arduino and the other to power the receiver, servos and motors.
If your RC Vehicle is more professional, with a standard receiver then the receiver will likely run off of a 7.2V battery which would mean that you could add the arduino into the power circuit for the receiver leaving the system as just 1 battery; saving weight. Or possibly 2 if you have a second driving your motors. If you do this though, consider a battery with a higher current rating and capacity but the same voltage to account for the extra load that the arduino puts on the circuit, if you find that the system is stalling when you bring the system up to full speed.
Note: The arduino has a voltage regulator that will correct any variance from the 5V that the chip runs on, to make use of this you must connect the battery terminals to the 'GND' and the 'Vin' pins on the board or use the barrel plug, DO NOT connect the live wire to the 5V pin!
Signal
This is the most simple of the 2 parts. All you must do is connect the signal line from the RC Reciever to the appropriate pin on the arduino then connect the servo signal line to another pin on the arduino.
In order to know which pins you need to connect to you must consult the following lines of code:
#define THROTTLE_IN_PIN 5
and
#define THROTTLE_OUT_PIN 8
This sets pin numbers that a given servo signal comes in on before being processed and then being sent out on. you can use these pins or you can edit them to use other pins if you wish. Likewise if you add more than just 3 signal lines you will need to define inputs and outputs for those as well. (match the format of what is already there and you will do fine.)
Power
Now this step is highly dependent upon what your setup is, so may need some improvisation on your part. Now i am using a fairly cheap RC helicopter which does not use a standard receiver, furthermore the motors that drive the rotors run off of 3.7V but require a relatively high current. As a result, in my case the only option was to use 2 batteries of appropriate spec; one to power the arduino and the other to power the receiver, servos and motors.
If your RC Vehicle is more professional, with a standard receiver then the receiver will likely run off of a 7.2V battery which would mean that you could add the arduino into the power circuit for the receiver leaving the system as just 1 battery; saving weight. Or possibly 2 if you have a second driving your motors. If you do this though, consider a battery with a higher current rating and capacity but the same voltage to account for the extra load that the arduino puts on the circuit, if you find that the system is stalling when you bring the system up to full speed.
Note: The arduino has a voltage regulator that will correct any variance from the 5V that the chip runs on, to make use of this you must connect the battery terminals to the 'GND' and the 'Vin' pins on the board or use the barrel plug, DO NOT connect the live wire to the 5V pin!
Step 4: Test
Time to test the integrity of your circuit.
- First power up the arduino.
- Now power up the RC Radio System in the way that the Instructions for the Vehicle tell you to, in my case it is receiver then transmitter.
Now check that the lights on the arduino are glowing brightly and any power and signal lights on your receiver are behaving as they should.
- Now check each of the servos individually.
you need to be making sure that they move in the correct direction and that the correct servo moves when you twiddle each of the control sticks. (if the incorrect servo moves then swap either the inputs or the outputs (but not both) of the incorrect servos around on the arduino and that should fix the issue.)
- Now check your Motors
Gradually bring them up to full speed (while holding the vehicle still), checking direction and that the arduino and receiver are not stalling with the increased load.
- Check all components
While holding the vehicle stationary bring the motors up to full speed and move the servos checking everything again while the batteries are working at there maximum current draw. The last thing we want is to have a helicopter loose power when it is 3m above the ground and have it come crashing down, Or for the wrong servo to move and send your vehicle careering into a wall or tree.
- Finally a flight (or driving depending on your vehicle).
Run the full system up in the air checking that it all responds in the same way as it did before the modifications. (you may want to check the CoG (Center of Gravity) before doing this, refer to step 6 for a guide.)
The video shows my checking procedure up to the point of top throttle but i didn't have enough hands to hold it down, control it, and deal with the camera :-P
- First power up the arduino.
- Now power up the RC Radio System in the way that the Instructions for the Vehicle tell you to, in my case it is receiver then transmitter.
Now check that the lights on the arduino are glowing brightly and any power and signal lights on your receiver are behaving as they should.
- Now check each of the servos individually.
you need to be making sure that they move in the correct direction and that the correct servo moves when you twiddle each of the control sticks. (if the incorrect servo moves then swap either the inputs or the outputs (but not both) of the incorrect servos around on the arduino and that should fix the issue.)
- Now check your Motors
Gradually bring them up to full speed (while holding the vehicle still), checking direction and that the arduino and receiver are not stalling with the increased load.
- Check all components
While holding the vehicle stationary bring the motors up to full speed and move the servos checking everything again while the batteries are working at there maximum current draw. The last thing we want is to have a helicopter loose power when it is 3m above the ground and have it come crashing down, Or for the wrong servo to move and send your vehicle careering into a wall or tree.
- Finally a flight (or driving depending on your vehicle).
Run the full system up in the air checking that it all responds in the same way as it did before the modifications. (you may want to check the CoG (Center of Gravity) before doing this, refer to step 6 for a guide.)
The video shows my checking procedure up to the point of top throttle but i didn't have enough hands to hold it down, control it, and deal with the camera :-P
Step 5: The Code Part 2
So assuming your Test wen well we can start adding sensors to the craft, this is where the system becomes useful.
You can use whatever sensor you like and as many as you like, so long as they can interface with the arduino that you are using.
To demonstrate this idea, i have written some code that takes a reading representative of distance from a SHARP analogue Infra-Red sensor which is mounted upon the one side of the helicopter and if the reading implies that the helicopter is nearing an obstacle then it will deflect off to the opposite side. Otherwise control will remain entirely on our hands.
I have left the throttle code in despite the fact that it is not used in case you are using a 3rd signal line; it will save you time adding the code back in :) aren't i nice!
Here is the modified Code and Please Remember to read the comments to make it clear as to what the code does:
#include <RCArduinoFastLib.h>
//
// Captain Dyson's Mod To the Origional Test Structure of RCArduino's Example code
// for the "RCArduinoFastLib" library
// This code reads a distance sensor before deciding whether to move away or not.
//
// MultiChannels
// rcarduino.blogspot.com
// A simple approach for reading three RC Channels using pin change interrupts
// See related posts -
// http://rcarduino.blogspot.co.uk/2012/01/how-to-read-rc-receiver-with.html
// http://rcarduino.blogspot.co.uk/2012/03/need-more-interrupts-to-read-more.html
// http://rcarduino.blogspot.co.uk/2012/01/can-i-control-more-than-x-servos-with.html
// rcarduino.blogspot.com
// include the pinchangeint library - see the links in the related topics section above for details
#include <PinChangeInt.h>
// Assign your channel in pins
#define THROTTLE_IN_PIN 5
#define STEERING_IN_PIN 6
#define AUX_IN_PIN 7
// Assign your channel out pins
#define THROTTLE_OUT_PIN 8
#define STEERING_OUT_PIN 9
#define AUX_OUT_PIN 10
// Assign servo indexes
#define SERVO_THROTTLE 0
#define SERVO_STEERING 1
#define SERVO_AUX 2
#define SERVO_FRAME_SPACE 3
// These bit flags are set in bUpdateFlagsShared to indicate which channels have new signals
#define THROTTLE_FLAG 1
#define STEERING_FLAG 2
#define AUX_FLAG 4
// holds the update flags defined above
volatile uint8_t bUpdateFlagsShared;
// shared variables are updated by the ISR and read by loop.
// In loop we immediatley take local copies so that the ISR can keep ownership of the
// shared ones. To access these in loop we first turn interrupts off with noInterrupts
// we take a copy to use in loop and the turn interrupts back on as quickly as possible
// this ensures that we are always able to receive new signals
volatile uint16_t unThrottleInShared;
volatile uint16_t unSteeringInShared;
volatile uint16_t unAuxInShared;
// These are used to record the rising edge of a pulse in the calcInput functions
// They do not need to be volatile as they are only used in the ISR. If we wanted
// to refer to these in loop and the ISR then they would need to be declared volatile
uint16_t unThrottleInStart;
uint16_t unSteeringInStart;
uint16_t unAuxInStart;
uint16_t unLastAuxIn = 0;
uint32_t ulVariance = 0;
uint32_t ulGetNextSampleMillis = 0;
uint16_t unMaxDifference = 0;
//Assign a pin(s) to read the sensor data
int sensorPin = A0;
void setup()
{
Serial.begin(115200);
Serial.println("multiChannels");
// attach servo objects, these will generate the correct
// pulses for driving Electronic speed controllers, servos or other devices
// designed to interface directly with RC Receivers
CRCArduinoFastServos::attach(SERVO_THROTTLE,THROTTLE_OUT_PIN);
CRCArduinoFastServos::attach(SERVO_STEERING,STEERING_OUT_PIN);
CRCArduinoFastServos::attach(SERVO_AUX,AUX_OUT_PIN);
// lets set a standard rate of 50 Hz by setting a frame space of 10 * 2000 = 3 Servos + 7 times 2000
CRCArduinoFastServos::setFrameSpaceA(SERVO_FRAME_SPACE,7*2000);
CRCArduinoFastServos::begin();
// using the PinChangeInt library, attach the interrupts used to read the channels
PCintPort::attachInterrupt(THROTTLE_IN_PIN, calcThrottle,CHANGE);
PCintPort::attachInterrupt(STEERING_IN_PIN, calcSteering,CHANGE);
PCintPort::attachInterrupt(AUX_IN_PIN, calcAux,CHANGE);
}
void loop()
{
// create local variables to hold a local copies of the channel inputs
// these are declared static so that thier values will be retained between calls to loop.
static uint16_t unThrottleIn;
static uint16_t unSteeringIn;
static uint16_t unAuxIn;
// local copy of update flags
static uint8_t bUpdateFlags;
// check shared update flags to see if any channels have a new signal
if(bUpdateFlagsShared)
{
noInterrupts(); // turn interrupts off quickly while we take local copies of the shared variables
// take a local copy of which channels were updated in case we need to use this in the rest of loop
bUpdateFlags = bUpdateFlagsShared;
// in the current code, the shared values are always populated
// so we could copy them without testing the flags
// however in the future this could change, so lets
// only copy when the flags tell us we can.
if(bUpdateFlags & THROTTLE_FLAG)
{
unThrottleIn = unThrottleInShared;
}
if(bUpdateFlags & STEERING_FLAG)
{
unSteeringIn = unSteeringInShared;
}
if(bUpdateFlags & AUX_FLAG)
{
unAuxIn = unAuxInShared;
}
// clear shared copy of updated flags as we have already taken the updates
// we still have a local copy if we need to use it in bUpdateFlags
bUpdateFlagsShared = 0;
interrupts(); // we have local copies of the inputs, so now we can turn interrupts back on
// as soon as interrupts are back on, we can no longer use the shared copies, the interrupt
// service routines own these and could update them at any time. During the update, the
// shared copies may contain junk. Luckily we have our local copies to work with :-)
}
// do any processing from here onwards
// only use the local values unAuxIn, unThrottleIn and unSteeringIn
// This Sensor setup detects the prescence of an object to the helecopters right
// If the object is to close then the craft will deflect left, away from the hazard
// You can add as many if loops into this code as you like with different sensors
// but please do not copy this code exactly and expect it to work, it all depends upon
// the details of your servos and the directions you want them to travel in,
// this code is specific to my build, modify it for yours :)
//Read the Sensor
int val = analogRead(sensorPin);
//place a condition against this reading
if (val > 150)
{
//act upon the condition
unSteeringIn = unSteeringIn+430;
//Apply the new altered values
if(bUpdateFlags & THROTTLE_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_THROTTLE,unThrottleIn);
}
if(bUpdateFlags & STEERING_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_STEERING,unSteeringIn);
}
if(bUpdateFlags & AUX_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_AUX,unAuxIn);
}
}
//If we have no reason to alter the servo positions then we can pass the signal through
//as we did in the test sketch with no alterations.
else
{
if(bUpdateFlags & THROTTLE_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_THROTTLE,unThrottleIn);
}
if(bUpdateFlags & STEERING_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_STEERING,unSteeringIn);
}
if(bUpdateFlags & AUX_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_AUX,unAuxIn);
}
}
bUpdateFlags = 0;
}
// simple interrupt service routine
void calcThrottle()
{
if(PCintPort::pinState)
{
unThrottleInStart = TCNT1;
}
else
{
unThrottleInShared = (TCNT1 - unThrottleInStart)>>1;
bUpdateFlagsShared |= THROTTLE_FLAG;
}
}
void calcSteering()
{
if(PCintPort::pinState)
{
unSteeringInStart = TCNT1;
}
else
{
unSteeringInShared = (TCNT1 - unSteeringInStart)>>1;
bUpdateFlagsShared |= STEERING_FLAG;
}
}
void calcAux()
{
if(PCintPort::pinState)
{
unAuxInStart = TCNT1;
}
else
{
unAuxInShared = (TCNT1 - unAuxInStart)>>1;
bUpdateFlagsShared |= AUX_FLAG; }
}
Now remember this is just a simple example, please be as inventive as you like and add as many sensors as you like, some ideas would be an accelerometer, or a PING sensor for sensing longer distances, or go even further and add a GPS with a current location vs. target location comparison then get your device to go to a specified geographical location.
You can use whatever sensor you like and as many as you like, so long as they can interface with the arduino that you are using.
To demonstrate this idea, i have written some code that takes a reading representative of distance from a SHARP analogue Infra-Red sensor which is mounted upon the one side of the helicopter and if the reading implies that the helicopter is nearing an obstacle then it will deflect off to the opposite side. Otherwise control will remain entirely on our hands.
I have left the throttle code in despite the fact that it is not used in case you are using a 3rd signal line; it will save you time adding the code back in :) aren't i nice!
Here is the modified Code and Please Remember to read the comments to make it clear as to what the code does:
#include <RCArduinoFastLib.h>
//
// Captain Dyson's Mod To the Origional Test Structure of RCArduino's Example code
// for the "RCArduinoFastLib" library
// This code reads a distance sensor before deciding whether to move away or not.
//
// MultiChannels
// rcarduino.blogspot.com
// A simple approach for reading three RC Channels using pin change interrupts
// See related posts -
// http://rcarduino.blogspot.co.uk/2012/01/how-to-read-rc-receiver-with.html
// http://rcarduino.blogspot.co.uk/2012/03/need-more-interrupts-to-read-more.html
// http://rcarduino.blogspot.co.uk/2012/01/can-i-control-more-than-x-servos-with.html
// rcarduino.blogspot.com
// include the pinchangeint library - see the links in the related topics section above for details
#include <PinChangeInt.h>
// Assign your channel in pins
#define THROTTLE_IN_PIN 5
#define STEERING_IN_PIN 6
#define AUX_IN_PIN 7
// Assign your channel out pins
#define THROTTLE_OUT_PIN 8
#define STEERING_OUT_PIN 9
#define AUX_OUT_PIN 10
// Assign servo indexes
#define SERVO_THROTTLE 0
#define SERVO_STEERING 1
#define SERVO_AUX 2
#define SERVO_FRAME_SPACE 3
// These bit flags are set in bUpdateFlagsShared to indicate which channels have new signals
#define THROTTLE_FLAG 1
#define STEERING_FLAG 2
#define AUX_FLAG 4
// holds the update flags defined above
volatile uint8_t bUpdateFlagsShared;
// shared variables are updated by the ISR and read by loop.
// In loop we immediatley take local copies so that the ISR can keep ownership of the
// shared ones. To access these in loop we first turn interrupts off with noInterrupts
// we take a copy to use in loop and the turn interrupts back on as quickly as possible
// this ensures that we are always able to receive new signals
volatile uint16_t unThrottleInShared;
volatile uint16_t unSteeringInShared;
volatile uint16_t unAuxInShared;
// These are used to record the rising edge of a pulse in the calcInput functions
// They do not need to be volatile as they are only used in the ISR. If we wanted
// to refer to these in loop and the ISR then they would need to be declared volatile
uint16_t unThrottleInStart;
uint16_t unSteeringInStart;
uint16_t unAuxInStart;
uint16_t unLastAuxIn = 0;
uint32_t ulVariance = 0;
uint32_t ulGetNextSampleMillis = 0;
uint16_t unMaxDifference = 0;
//Assign a pin(s) to read the sensor data
int sensorPin = A0;
void setup()
{
Serial.begin(115200);
Serial.println("multiChannels");
// attach servo objects, these will generate the correct
// pulses for driving Electronic speed controllers, servos or other devices
// designed to interface directly with RC Receivers
CRCArduinoFastServos::attach(SERVO_THROTTLE,THROTTLE_OUT_PIN);
CRCArduinoFastServos::attach(SERVO_STEERING,STEERING_OUT_PIN);
CRCArduinoFastServos::attach(SERVO_AUX,AUX_OUT_PIN);
// lets set a standard rate of 50 Hz by setting a frame space of 10 * 2000 = 3 Servos + 7 times 2000
CRCArduinoFastServos::setFrameSpaceA(SERVO_FRAME_SPACE,7*2000);
CRCArduinoFastServos::begin();
// using the PinChangeInt library, attach the interrupts used to read the channels
PCintPort::attachInterrupt(THROTTLE_IN_PIN, calcThrottle,CHANGE);
PCintPort::attachInterrupt(STEERING_IN_PIN, calcSteering,CHANGE);
PCintPort::attachInterrupt(AUX_IN_PIN, calcAux,CHANGE);
}
void loop()
{
// create local variables to hold a local copies of the channel inputs
// these are declared static so that thier values will be retained between calls to loop.
static uint16_t unThrottleIn;
static uint16_t unSteeringIn;
static uint16_t unAuxIn;
// local copy of update flags
static uint8_t bUpdateFlags;
// check shared update flags to see if any channels have a new signal
if(bUpdateFlagsShared)
{
noInterrupts(); // turn interrupts off quickly while we take local copies of the shared variables
// take a local copy of which channels were updated in case we need to use this in the rest of loop
bUpdateFlags = bUpdateFlagsShared;
// in the current code, the shared values are always populated
// so we could copy them without testing the flags
// however in the future this could change, so lets
// only copy when the flags tell us we can.
if(bUpdateFlags & THROTTLE_FLAG)
{
unThrottleIn = unThrottleInShared;
}
if(bUpdateFlags & STEERING_FLAG)
{
unSteeringIn = unSteeringInShared;
}
if(bUpdateFlags & AUX_FLAG)
{
unAuxIn = unAuxInShared;
}
// clear shared copy of updated flags as we have already taken the updates
// we still have a local copy if we need to use it in bUpdateFlags
bUpdateFlagsShared = 0;
interrupts(); // we have local copies of the inputs, so now we can turn interrupts back on
// as soon as interrupts are back on, we can no longer use the shared copies, the interrupt
// service routines own these and could update them at any time. During the update, the
// shared copies may contain junk. Luckily we have our local copies to work with :-)
}
// do any processing from here onwards
// only use the local values unAuxIn, unThrottleIn and unSteeringIn
// This Sensor setup detects the prescence of an object to the helecopters right
// If the object is to close then the craft will deflect left, away from the hazard
// You can add as many if loops into this code as you like with different sensors
// but please do not copy this code exactly and expect it to work, it all depends upon
// the details of your servos and the directions you want them to travel in,
// this code is specific to my build, modify it for yours :)
//Read the Sensor
int val = analogRead(sensorPin);
//place a condition against this reading
if (val > 150)
{
//act upon the condition
unSteeringIn = unSteeringIn+430;
//Apply the new altered values
if(bUpdateFlags & THROTTLE_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_THROTTLE,unThrottleIn);
}
if(bUpdateFlags & STEERING_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_STEERING,unSteeringIn);
}
if(bUpdateFlags & AUX_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_AUX,unAuxIn);
}
}
//If we have no reason to alter the servo positions then we can pass the signal through
//as we did in the test sketch with no alterations.
else
{
if(bUpdateFlags & THROTTLE_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_THROTTLE,unThrottleIn);
}
if(bUpdateFlags & STEERING_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_STEERING,unSteeringIn);
}
if(bUpdateFlags & AUX_FLAG)
{
CRCArduinoFastServos::writeMicroseconds(SERVO_AUX,unAuxIn);
}
}
bUpdateFlags = 0;
}
// simple interrupt service routine
void calcThrottle()
{
if(PCintPort::pinState)
{
unThrottleInStart = TCNT1;
}
else
{
unThrottleInShared = (TCNT1 - unThrottleInStart)>>1;
bUpdateFlagsShared |= THROTTLE_FLAG;
}
}
void calcSteering()
{
if(PCintPort::pinState)
{
unSteeringInStart = TCNT1;
}
else
{
unSteeringInShared = (TCNT1 - unSteeringInStart)>>1;
bUpdateFlagsShared |= STEERING_FLAG;
}
}
void calcAux()
{
if(PCintPort::pinState)
{
unAuxInStart = TCNT1;
}
else
{
unAuxInShared = (TCNT1 - unAuxInStart)>>1;
bUpdateFlagsShared |= AUX_FLAG; }
}
Now remember this is just a simple example, please be as inventive as you like and add as many sensors as you like, some ideas would be an accelerometer, or a PING sensor for sensing longer distances, or go even further and add a GPS with a current location vs. target location comparison then get your device to go to a specified geographical location.
Attachments
Step 6: Re-Ballance
Ignore this step if you are using a land based craft.
On the other hand if you are implementing this into a helicopter, plane or other kind of flying device then this step is very important!
All you need to do is ensure that the Center of Mass of the craft is in the same horizontal location as the Center of Lift that the wings or rotors generate.
Helicopters
For a Helicopter the center of lift will be the Stem of the Rotor so you must aim to get the center of mass in line with this stem. This can be done by hanging the stem by a fine thread of fishing twine before then altering the CoL until you see the center stem become vertical from all view-points.
Planes
The CoL of a plane will be located in line with the wing, but this is too general, you can only discover the exact CoL of a plane by Trial and Error, but a very good estimate that serves me well is just behind the highest point of the wing, but in front of the center of the wing, if you go by this then your first test should hopefully not go too badly. To test where the CoM s of the craft, ballance it on a knife edge or a ruler, you should find that when balanced on the CoM the craft will remain stable and not touch the floor on either side of the balancing point. (although it will likely tip gently to one side unless you have found the EXACT CoM)
Altering The CoM
Now the center of lift cannot be changed easily so the way to balance your craft is to alter the location of the CoM. This can be done in a variety of ways:
- The first and most efficient is to relocate items already on the craft, the heaviest object will have the most influence, so consider moving batteries forwards and backwards to adjust the CoM in the same direction.
- If you have moved all of the components that you can and still cannot correct the CoM then the next step is to add mass. Depending on the extent of the offset you may need larger or more subtle masses to correct the location of the CoM, but remember this is all about moments, so a small mass far away could be more effective than a larger one close by, it is up to you to decide which is best for your situation. Some example masses include:
- Blutac
- Lead Shot (Those used for fishing are ideal and cheap)
- Scrap metal
- Solder
But be creative, anything with a reasonable mass that you can fit to the craft will do the job.
On the other hand if you are implementing this into a helicopter, plane or other kind of flying device then this step is very important!
All you need to do is ensure that the Center of Mass of the craft is in the same horizontal location as the Center of Lift that the wings or rotors generate.
Helicopters
For a Helicopter the center of lift will be the Stem of the Rotor so you must aim to get the center of mass in line with this stem. This can be done by hanging the stem by a fine thread of fishing twine before then altering the CoL until you see the center stem become vertical from all view-points.
Planes
The CoL of a plane will be located in line with the wing, but this is too general, you can only discover the exact CoL of a plane by Trial and Error, but a very good estimate that serves me well is just behind the highest point of the wing, but in front of the center of the wing, if you go by this then your first test should hopefully not go too badly. To test where the CoM s of the craft, ballance it on a knife edge or a ruler, you should find that when balanced on the CoM the craft will remain stable and not touch the floor on either side of the balancing point. (although it will likely tip gently to one side unless you have found the EXACT CoM)
Altering The CoM
Now the center of lift cannot be changed easily so the way to balance your craft is to alter the location of the CoM. This can be done in a variety of ways:
- The first and most efficient is to relocate items already on the craft, the heaviest object will have the most influence, so consider moving batteries forwards and backwards to adjust the CoM in the same direction.
- If you have moved all of the components that you can and still cannot correct the CoM then the next step is to add mass. Depending on the extent of the offset you may need larger or more subtle masses to correct the location of the CoM, but remember this is all about moments, so a small mass far away could be more effective than a larger one close by, it is up to you to decide which is best for your situation. Some example masses include:
- Blutac
- Lead Shot (Those used for fishing are ideal and cheap)
- Scrap metal
- Solder
But be creative, anything with a reasonable mass that you can fit to the craft will do the job.
Step 7: Finish
Congratulations, you have successfully started upon the path to creating an autonomous system with the Arduino micro-controller.
By adding additional sensors and inputs you can reduce the human influence to an absolute minimum.
This Instructable is also an entrant into the 'Drones' Contest so please take a look there and VOTE :D But remember to post back here with thanks or improvements that i could make if you follow this guide so i can see what i have done right and wrong and improve this and later instructables.
Thanks for Reading
and Good Luck